Fixed an unintended solution of lv8


Fixed an unintended solution of lv8.

Files

Tenten-mushi _ Walking Dots.html Play in browser
48 days ago

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(2 edits)
What was that unintended solution? Because I still think there is some kind of bug in level 8.

If you time your movement and digestion actions accurately (by pressing UP/DOWN + X at the same time on the leftmost goal), that level becomes extremely easy and I don’t think that’s how you are supposed to do it.

Maybe that’s the intended way, but it feels weird to be able to find a time-based solution in a turn-based puzzle game.