てんてん虫(Walking Dots)
A puzzle game about worm of dot.
You can eat, digest, grow and think.
Link to source code:
https://www.puzzlescript.net/editor.html?hack=7994d9b1bf4dafee95b5b3ff5357b2da
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (6 total ratings) |
Author | nebu soku |
Genre | Puzzle |
Made with | PuzzleScript |
Tags | PuzzleScript |
Development log
- Fixed an unintended solution of lv867 days ago
Comments
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How do I solve level 2 :cry:
im pretty sure this is a bug
make a C with a disconnected body, face vertically inside it, digest, now you have a tail intersecting a disconnected body and can cause further unintended-seeming stuff like diagonal pushes, destroying the player without falling in a hole, etcok finished the game, level 8 has extraneous floating pillars, level 16 has unneeded top row of floor. i thought 17 and 24 were excellent. the bug mentioned above was never involved in a solution.
this is what i thought level 9 would be
______________________________________
___###_____________
___#o#_____________
___#c#_____________
___1d._____________
___2f....o......___
___.f....o......___
___#.#_______.f.___
___#o#_____________
___###_____________
___________________
The pillars on level 8 help you count grids. The top floor on level 16 is to ease unnecessary difficulty. Your level 9 is excellent!
Very cool puzzles!
This is so interesting! Level 7 is very difficult, I can't figure it out - I feel like I am missing something very simple...
I loved all the levels on the 2nd page (21-27) they have very fun gimmicks :)
Edit: Solved level 7! :D
Gameplay spoiler
If you do horizontal & vertical movement in the same frame, you can cross diagonal gaps. This trick isn't very useful, but I found at least one level where it can be used! 😁
Oh! You are a great debugger.
a lot of funny thigns can be done with fast enough key input
example: in level 3, eat the fruit and move your head past the bottom right corner of the mainland. then tap left and up quickly in that order. you'll end up facing up, with your head on the target. then press x and left at the same time and you'll end up facing left with your head above empty space. then move left, press x to resolve the target on the right
in level 5, you can have a 2-length snake with the tail on the right target, head facing down using the same trick, and pressing x with two left keys (i use wasd and arrow for this) allows you to jump past the target, leaving you with a straight 3-length snake
Interesting mechanics! Took a while to fully understand what was going on but great concept!